In which we cherish and bid adieu to Project Dragon: Part #1 - Concepts

General / 16 July 2024

Hello, ArtStationeers!

Project Dragon was a multiplayer sandbox action-adventure that was in the making at Phoenix Labs. Picture something like Minecraft meets Breath of the Wild sprinkled with some elements from games like Stardew Valley, set in a universe not based on any existing IP. We got to contribute a lot of concepts, 3D environment assets, props, and 3D characters work over the course of 3 years. Sadly, the game was canceled a short while ago.

While it breaks our hearts that you will never get to see Dragon (a codename, obviously) in its fully realized form, we're grateful that we are allowed to show the art we contributed, providing a glimpse at this wonderful and whimsical world that we loved to work on alongside a terrific team at Phoenix Labs that we loved to work with.

The focus of today's big portfolio drop: concepts!

The 2D work you see in our gallery covers a wide range of work. We joined the project in an early stage in which visual development and world building was of utmost importance. Among other things, we developed concepts and key art for a variety of biomes/environments. Our artists even got to do some ideation for potential gameplay set pieces and player/environment interactions. Together with Phoenix Labs, we also explored how elements like trees, specific materials and such could work best in this voxel-based world.

As time went on, we honed in on specific environments, created props for factions and characters, did more materials exploration, and proposed designs for key locations, e.g. places that would be home to certain NPCs. In some cases this would be based on screenshots taken from the game, in other cases--when it was more about location design--we'd employ MagicaVoxel to create a base layout and use the result as our canvas.

Big shout-out and much love to the artists who contributed to this on our end:

Johannes Figlhuber (Lead)
Ilka Hesche
Maria Lobanova
Lisa Hein
Vivien Siemers
Inés Marsál
Vy-Kim Nguyen
Anna Sumina
Geraud Soulie

We can't speak enough words of praise about the Dragon team at Phoenix Labs that was always supportive and a joy to collaborate with. With regards to our concept work, we'd specifically and massively like to tip our hats to the reliably great Art Director Josh Nadelberg, Nicholas Kole, Charlène Le Scanff, Hyejung Lee, Michael 'Orb' Vicente, and Andy Hansen. <3

We will show the 3D environment/prop & 3D character work we got to do on Project Dragon in the coming days. Please also keep an eye out for art posted by other members of the now defunct Dragon team and show them some love. :)

Below a tiny excerpt - please head over to our Project Dragon gallery to see it all!