Shardbound - Character Concepts

We had the opportunity to work on Spiritwalk Games' Shardbound late 2015 into mid 2016 and helped develop the look and feel of the playable areas within the game.

Shardbound:
http://shardbound.com/

Artist:
Johannes Figlhuber:
https://www.artstation.com/artist/johannesfiglhuber

The initial concept for this one was done by Mads Ahm. 
https://www.artstation.com/artist/mads_ahm 
Johannes' task was to change the stylization, towards something more exaggerated and slightly less realistic.

The initial concept for this one was done by Mads Ahm.
https://www.artstation.com/artist/mads_ahm
Johannes' task was to change the stylization, towards something more exaggerated and slightly less realistic.

Some color variants for the above concept.

Some color variants for the above concept.

The concept for a "Weave Priest", a sort of combat monk.

The concept for a "Weave Priest", a sort of combat monk.

Initial sketches for the concept above. I was trying out several very different approaches.

Initial sketches for the concept above. I was trying out several very different approaches.