Airborn Studios is a Berlin-based company focused on the development and production of 2D and 3D art. Its founders have been working in the entertainment industry for over 15 years now and tap into a network of international artists. Airborn has contributed to projects such as Blizzard's "Overwatch", Epic's "Fortnite", Supercell's "Brawl Stars", Activision's "Crash Bandicoot" or Microsoft's "Halo" franchise, among many others. The team is responsible for the visual design of "Ori and Blind Forest" for which it has received a BAFTA award, a Game Award, a DICE Award, and a Game Developers Choice Award among others.
Airborn also consults other companies who want to build or streamline their internal graphics pipeline.
Creation of Character Skins for "Overwatch"
Creation of Multiplayer Armors for "Halo 5"
Creation of cinematic 3d character assets for "Star Citizen"
Creation of concepts, set dressing, 3d characters, effects and animation for Moon Studios and Microsofts "Ori and the Blind Forest"
Creation of 3d character assets for "Haunted Island" a Happy Tuesday production
Creation of character assets for "Dead Island 2"
Creation of Character Assets for Ubisofts "Settlers - Kingdoms of Anteria"
Creation of Multiplayer Spartan Armors for "Halo 4"
Creation of 3d Character Assets for "Homefront 2"
Creation of the rebels for "Crysis 3"
Creation of concepts and 3d character assets for U4ias "Offensive Combat"
Creation of characters and props for Infernums "Theralon"
Creation of Character Assets for "Sacred 3" a gameproduction by DeepSilver and Keengames
Creation of 3d character art for "Star Trek: Infinite Space ", a Gameforge and KeenGames production
Creation of Environments for the TV Series "Mia and Me"
Creation of 3d Character Assets for Ubisofts "The Settlers 7"
Creation of 3d Character Assets for "Sacred 2" a Ascaron Production