Helloooooo, ArtStationeers! We're delighted to show some of our work on Salty Wharf since yours truly got to helm both, environment concept as well as environment 3D work*, on this one! :3 Been a blast!
Booty Calls is the first level that Coco and Crash have to tackle in this pirate-themed part of Crash Bandicoot 4.
3D Artists:
Manuel Virks (Lead)
Benjamin Sauder (Lead)
Jonas Kunert
Rodrigo Mizuno
Jan Wyss
Frederic Fouque
Florentine Postema
Benjamin Sauer
Anthony Garcellano
Romain Durand
If you want to compare the result against the concepts, head over here:
https://www.artstation.com/artwork/8eg5vn
Of course, the biggest of thanks to Josh Nadelberg, Amber Long and the rest of the jolly crew of Toys for Bob for having us! <3
* Thar He Blows (buddy path) done by Toys for Bob based on concepts we did and using assets we built for the other Salty Wharf levels.
https://www.artstation.com/katzeimsack
https://www.artstation.com/jonaskunert
https://www.artstation.com/rohmizuno
https://www.artstation.com/janwyss3d
https://www.artstation.com/fourche13
https://www.artstation.com/florentinepost
https://www.artstation.com/garcellano
https://www.artstation.com/romaindurand