Earlier last year, the dear people of Supercell reached out us about working with them on character concepts and 3D work for a new game they had in the making. Brawl Stars differed quite a bit from the games the company had done previously - and after a few more months of beta testing, the dev team decided to make it Supercell's fifth game to actually go global. Brawl Stars officially launched in early December last year and has been highly successful ever since. Tip to hat to the Brawl Stars crew in Helsinki!
Among others things, yours truly contributed to the February 2019 update.
Concept Artist: Guille Garcia
3D Artist: Jonas Kunert
Final Textures: Michael Filipowski