Overwatch 2 - Misc. Map Reworks

Howdy! For Overwatch 2 Season 14 we were tasked to integrate level design changes on four existing maps. Our goal was to ensure these changes stayed true to the original visual design, seamlessly integrating the updated areas with the existing parts.

The reworks also included a fair bit of QA work to resolve long standing issues on these maps.

3D Artists:
Benjamin Sauder (Lead)

Numbani:
Denys Yarmola
Gabriel Hanna
Viktor Colpaert

Dorado:
David Fraaß
Gabriel Hanna

Havanna:
Denys Yarmola

Monaco:
Reinier Goijvaerts
Viktor Colpaert


Game Design, Base Level Art, Set Dressing, VFX, and Lighting done by the Overwatch Environment team at Blizzard with Phil Wang as Environment Art Lead. Concept Work done by Blizzard under the Art Direction of Peter C Lee.

All other work by Blizzard Entertainment. ©Blizzard Entertainment Inc 2023. Thanks to the entire Overwatch team!

Related:

https://www.artstation.com/benjamin_sauder
https://www.artstation.com/d_yarmola
https://www.artstation.com/gabh
https://www.artstation.com/viktorcolpaert