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Crash Bandicoot 4 - The Past Unmasked concepts

Hey there, fellow ArtStationeers! Big SPOILER ALERT in case you haven't completed Crash Bandicoot 4 yet and plan to play it when it comes out on Nintendo Switch, PS5, Xbox Series X/S, or PC - you're about to see its final level.

Not only did Airborn Studios the concept pass on this one, we also got to do storyboarding work. And check out the overview sheet to see the thought process behind some of the design decisions! Our 3D team then built the final version of Neo Cortex's Pod for the game - which we'll show in a later post in more detail.

Concept Artists:
Simon Kopp (Lead)
Ilka Hesche
Max Degen

As always: big, big thanks to Josh Nadelberg, Amber Long and the rest of the superb Toys for Bob crew - and the 3D artists who were involved. <3

https://www.artstation.com/acapulco
https://www.artstation.com/hesche
https://www.artstation.com/maximiliandegen

(3D blockout for this one done by Simon Kopp)

(3D blockout for this one done by Simon Kopp)

Storyboard Artist: Max Degen

Storyboard Artist: Max Degen

Storyboard Artist: Max Degen

Storyboard Artist: Max Degen

Storyboard Artist: Max Degen

Storyboard Artist: Max Degen