G'day, ArtStationeers! As part of today's portfolio push, we're posting a number of Crash Bandicoot 4 characters we did 3D work on who weren't part of an environment or theme we've tackled with previous updates. Enjoy! :3
The Transforming Platform alternates between two states - whichever Neo Cortex needs the most.
Manuel Virks (blockout & technical R&D)
Concept provided by the great folks of Toys for Bob. Thanks for having us! <3