Albion Online : Townhalls 3d Assets

Since early 2016 we had been working with the friendly souls over at Sandbox Interactive, contributing concepts as well as 3D assets for the world of Albion Online. Much of our time was spent on defining the specific look of buildings and props in each biome - here's a glimpse of the work we did on the townhalls for various settings.
The texture has been delivered by Sandbox Interactive in form of one sheet with several tilable materials.

2d Artists involved:

Johannes Figlhuber - 2d Lead

Dominik Gröstlinger - Senior Concept Artist
Simon Kopp - Senior Concept Artist

3d Artists involved:

Benjamin Sauder - 3d Lead

Alexandra Graap - Junior 3d Artist
Aljona Bulgar - Junior 3d Artist
Berker Siino - Senior Environment Artist
Dävid Fraaß - Senior Environment Artist
Jonas Kunert - Art Intern

Albion Online: Swamp Townhall by Benjamin Sauder and  Däivid Fraaß

Albion Online: Swamp Townhall by Benjamin Sauder and Däivid Fraaß

Albion Online: Mountain Townhall by Benjamin Sauder, Däivid Fraaß and Aljona Bulgar

Albion Online: Mountain Townhall by Benjamin Sauder, Däivid Fraaß and Aljona Bulgar

Albion Online: Highland Townhall by Benjamin Sauder, Däivid Fraaß, Alexandra Graap and Jonas Kunert

Albion Online: Highland Townhall by Benjamin Sauder, Däivid Fraaß, Alexandra Graap and Jonas Kunert

Albion Online: Steppe Townhall by Benjamin Sauder and  Däivid Fraaß

Albion Online: Steppe Townhall by Benjamin Sauder and Däivid Fraaß