Albion Online : Highlands 3d buildings and props

Since early 2016 we had been working with the friendly souls over at Sandbox Interactive, contributing concepts as well as 3D assets for the world of Albion Online. Much of our time was spent on defining the specific look of buildings and props in each biome - here's a glimpse of the work we did for the highlands setting.
The texture has been delivered by Sandbox Interactive in form of one sheet with several tilable materials.

3d Artists involved:

Benjamin Sauder - 3d Lead

Alexandra Graap - Junior 3d Artist
Aljona Bulgar - Junior 3d Artist
Berker Siino - Senior Environment Artist
Dävid Fraaß - Senior Environment Artist
Jonas Kunert - Art Intern

2d Artists involved:

Johannes Figlhuber - 2d Lead

Dominik Gröstlinger - Senior Concept Artist
Simon Kopp - Senior Concept Artist

feel free to head over to the 2d versions of these

Highlands gate by David Fraaß (gate), Berker Siino (walls) & Benjamin Sauder (walls)

Highlands gate by David Fraaß (gate), Berker Siino (walls) & Benjamin Sauder (walls)

Highlands marketplace by David Fraaß & Benjamin Sauder

Highlands marketplace by David Fraaß & Benjamin Sauder

Highland ruins by David Fraaß, Aljona Bulgar, Alexandra Graap & Jonas Kunert

Highland ruins by David Fraaß, Aljona Bulgar, Alexandra Graap & Jonas Kunert

Highlands artifact foundry by David Fraaß, Alexandra Graap, Aljona Bulgar, Jonas Kunert  & Benjamin Sauder

Highlands artifact foundry by David Fraaß, Alexandra Graap, Aljona Bulgar, Jonas Kunert & Benjamin Sauder

Highlands buildings by Benjamin Sauder, David Fraaß, Aljona Bulgar & Berker Siino

Highlands buildings by Benjamin Sauder, David Fraaß, Aljona Bulgar & Berker Siino